Maintain perfect aim consistency with our Valorant sensitivity converter. Easily translate mouse settings to CS2, Apex, and Overwatch 2, calculate eDPI, and preserve muscle memory across major FPS titles.
Valorant Sensitivity Converter: CS2, Apex, OW2 & Fortnite
Valorant Sensitivity Converter
targetSens = sourceSens × (sourceYaw / targetYaw). It also calculates your scoped sensitivity for Operator, Marshal, and Outlaw with different zoom multipliers.
⚙️ Conversion Mode
✨ Conversion Results
📊 Valorant Pro Player Statistics
Based on analysis of professional Valorant players’ settings:
🎮 Supported Games & Conversion Data
The following table shows verified yaw values and conversion multipliers for each supported game. For more sensitivity converters, check out our Cross-Game Sensitivity Converter.
| Game | Yaw | To Val | From Val |
|---|
Valorant Sens = Other Sens × (Other Yaw / 0.07). For example, CS2 uses 0.022 yaw, so divide your CS2 sensitivity by 3.18 to get your Valorant sensitivity.
🔭 Valorant Scoped Weapons Reference
Valorant’s scoped sensitivity applies uniformly to all sniper rifles. There is no per-weapon adjustment—only one scoped sensitivity setting affects all weapons below.
| Weapon | Zoom | FOV | Notes |
|---|---|---|---|
| Marshal | 3.5× | ~29.4° | Single zoom |
| Outlaw | 3.5× | ~29.4° | Stays scoped |
| Operator (Zoom 1) | 2.5× | ~41.2° | Default zoom |
| Operator (Zoom 2) | 5.0× | ~20.6° | Double-click |
| Tour de Force | 2.5× | ~41.2° | Chamber ult |
Scoped cm/360 = Base cm/360 ÷ Scoped Multiplier. A scoped multiplier below 1.0 makes scoped aim slower (more precise). The base FOV in Valorant is 103° horizontal (fixed).
How to maintain perfect aim consistency across FPS games
Aim consistency relies heavily on muscle memory, and switching between games shouldn’t mean relearning how to shoot. The Valorant sensitivity converter allows you to translate your mouse settings accurately across different game engines like Source or Unreal. While different titles interpret mouse movement differently (known as Yaw), our tool handles the complex math, including scoped sensitivity and FOV adjustments, to keep your aim sharp in the 2025 gaming landscape.
Summary
You will learn how to maintain perfect aim consistency by converting your mouse sensitivity between Valorant and other major FPS titles. This guide explains how to use the calculator above, the math behind Yaw values, and how eDPI affects your performance.
TLDR
- Consistency is key: Use the converter to match your cm/360° distance across all games.
- The golden rule: Valorant uses a Yaw of 0.07; multiplying this helps you find settings for Apex, CS2, and Overwatch.
- eDPI matters: Calculate your effective sensitivity (DPI × Sens) to compare true speed with pros.
- Standardize hardware: Stick to 800 or 1600 DPI to reduce input lag and pixel skipping.
How to use the Valorant Sensitivity Converter tool
In order to get the most accurate results, follow these steps using the dynamic calculator embedded at the top of this page. It is designed to preserve your muscle memory by calculating the exact distance required to perform a 360-degree turn.
First, look at the Conversion Mode toggle. If you are moving from another game to Valorant, select “To Valorant.” If you want to translate your current Valorant aim to a new game, select “From Valorant.” Use the “Scoped” option only if you are specifically calculating sniper zoom settings.
Next, input your data into the fields. Select your source game from the dropdown menu, then type in your current in-game sensitivity and your mouse DPI (e.g., 800 or 1600). The tool will automatically process the Yaw values.
Finally, review the Results section. You will see your new required sensitivity. The most important metric here is the “cm/360°” value. This number represents the physical centimeters you must move your mouse to turn a full circle. As long as this number remains consistent, you can convert valorant sens to any title without losing your physical aiming habits.
Understanding Sensitivity and Yaw values
Yaw is the number of degrees your character turns in-game for every single “count” or dot registered by your mouse sensor. It is the fundamental multiplier that game engines use to translate hand movement into camera rotation.
Valorant’s Yaw
0.07
Valorant uses a fixed Yaw of 0.07. This constant is used as the baseline for all our calculations.
The Formula
Target Sens = Source Sens × (Source Yaw / Target Yaw)
Without this conversion, your aim will feel “off” because the same physical mouse movement will result in a different rotation angle on screen.
Converting Valorant sensitivity to major FPS games
You can use the specific multipliers below if you prefer to do the math manually. However, the tool above is recommended for precision.
Valorant to CS2 and Apex Legends
Both Counter-Strike 2 (CS2) and Apex Legends utilize the Source engine standard for sensitivity, sharing a Yaw value of 0.022.
- To CS2/Apex: Multiply Valorant sens by 3.18
- From CS2/Apex: Divide by 3.18
Valorant to Overwatch 2 and Warzone
Overwatch 2 and Call of Duty: Warzone share a faster sensitivity scale with a Yaw of 0.0066. Note that Warzone sensitivity applies to the “Monitor Distance Coefficient” in standard aiming.
- To OW2/Warzone: Multiply Valorant sens by 10.6
⚠️ Valorant to Fortnite
Fortnite is complex because it uses a slider system dependent on your Field of View (FOV). Standard conversions often fail here. You should use the “Valorant sens converter to Fortnite” tool above, as the math varies significantly based on whether you are using the standard 80 FOV or a custom setting.
What is eDPI in Valorant?
eDPI (Effective Dots Per Inch) is a universal metric calculated by multiplying your mouse DPI by your in-game sensitivity. It provides a “true sensitivity” value that allows you to compare speeds regardless of hardware differences.
- The Formula:
- eDPI = DPI × Sensitivity
- Why it helps:
- eDPI allows players with different hardware (e.g., a mouse set to 400 DPI vs one set to 800 DPI) to compare their effective rotation speed accurately.
Example: A player using 0.35 sensitivity at 800 DPI has an eDPI of 280. A different player using 0.7 sensitivity at 400 DPI also has an eDPI of 280. Despite different settings, their aim speed is identical.
Scoped sensitivity and zoom multipliers
Valorant handles scoped weapons like the Operator, Marshal, and Outlaw with a separate multiplier. The “Scoped Sensitivity Multiplier” adjusts how fast your crosshair moves while zoomed in relative to your standard hip-fire sensitivity.
- Marshal / Outlaw: Uses a 3.5x zoom (approx 29.4° FOV).
- Operator: Uses dual-zoom levels of 2.5x and 5.0x.
Pro Tip: While a multiplier of 0.747 is mathematically correct for a “1:1” feel based on screen distance, most professional players prefer a setting of 0.97 or 1.0. This generally provides better consistency for flicks when scoped in.
Valorant Pro Player stats and averages (2025)
If you are struggling to find a comfortable baseline, it helps to look at what the best players in the world are using. Valorant generally rewards lower sensitivity compared to faster arena shooters.
Average eDPI
Most Common DPI
Avg Sens @ 800 DPI
Note: About 79% of pros use 800 DPI. They prioritize low sensitivity for precise micro-adjustments and crosshair placement over rapid 180-degree turns.
Frequently Asked Questions (FAQ)
How do I convert Valorant sens to Aimlabs?
Aimlabs allows you to select “Valorant” directly in its settings profile, which matches the game engine perfectly. If you are setting it manually, Aimlabs typically uses the same Yaw as CS2. Alternatively, use the converter above to get your “cm/360” distance and input that value directly into Aimlabs for the most accurate training environment.
Can I convert Valorant sens to Roblox or Minecraft?
Yes, but it requires manual tweaking. Roblox and Minecraft do not have standardized Yaw values across all versions and mods. The best method is to use the “cm/360” value from our tool. Measure a full 360-degree rotation on your mousepad with a ruler, then adjust your sensitivity in Roblox or Minecraft until one full turn matches that physical distance.
What is the best DPI for Valorant?
The best DPI is subjective, but 800 DPI or 1600 DPI is recommended for modern sensors to reduce input latency and prevent pixel skipping. Avoid extremely high DPIs (above 3200) as they offer diminishing returns and can introduce jitter.
How to convert Valorant sens to Marvel Rivals?
Marvel Rivals typically uses the same sensitivity scale as Overwatch 2. You can use the Overwatch conversion (multiply Valorant sens by 10.6) as a starting point to get your aim feeling right immediately.
Does changing resolution affect sensitivity?
No, changing your resolution (e.g., from 1920×1080 to 1280×960 stretched) does not change the physical distance required to turn 360 degrees. However, it may feel faster visually due to the stretched aspect ratio making horizontal movement appear quicker. Do not change your sensitivity when changing resolution; your muscle memory remains valid.
Written by
Conor Byrne